# Urashima Taro
# 1999.07.25 'Japanese -> JFDL' by Minako Numaga
# 2001.09.16 'JFDL -> EFDL' by Kotaro Sato
# sample of "EFDL ver0.92"
INFO
{
Type
(unfixed because of sample)
Sub-type
(unfixed because of sample)
Original title
Urashima Taro
Source
JapaneseFolktale.1.27
}
STORY
{
Motif-1
UrashimaTaro = @sea.near.village
child** bully turtle
UrashimaTaro buy turtle <child**
UrashimaTaro release turtle >sea
Motif-2
UrashimaTaro fish @sea
turtle appear <sea
turtle say >UrashimaTaro (turtle = Otohime.messenger)
turtle want (UrashimaTaro ride >turtle.back)
UrashimaTaro ride >turtle.back # closing eyes
UrashimaTaro arrive @Ryugujoh
Motif-3
Otohime say >UrashimaTaro ((UrashimaTaro :help turtle) ~ (Otohime :wait: UrashimaTaro
+feast))
UrashimaTaro eat feast
UrashimaTaro watch fish**.dance
$TIME=3.month.during, UrashimaTaro live @Ryugujoh
UrashimaTaro say >Otohime (UrashimaTaro want (UrashimaTaro return >village))
Otohime give >UrashimaTaro tamatebako
Otohime say >UrashimaTaro (UrashimaTaro !permission.open tamatebako)
Motif-4
UrashimaTaro return >village # ride on turtle's
back
village.state =.change
UrashimaTaro ask >oldster (oldster =.know UrashimaTaro)
oldster say >UrashimaTaro ($TIME=300.year.before, UrashimaTaro !:return <sea) #
hearsay
(UrashimaTaro open tamatebako) ~ (UrashimaTaro become oldMan) #
white smoke from tamatebako
}